The Browser Based Game
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World of Warcraft |
Social Gaming

Fighting
Oh Mortal Kombat - you are the motorcycle riding, heavy rock playing older brother of the gaming world - the one who just wanted to push those boundaries until they shattered and then pushed on more. The game put the idea of violence into the mainstream media's worried eye with its horrifically violent, brilliantly gory Fatality moves which sparked the thriving violence debate that so plagues the video game industry. You just did it with such style :').
Survival Horror
This one's fairly obvious. Resident Evil popularised the survival horror game after its predecessor, and kind of parent, Sweet Home. The 1996 PlayStation game spawned a large marketing strategy consisting of movies, novels, sequels of varying quality. and comics. Its creator, Shinji Mikami, is still hailed today as the godfather of survival horror with his new release The Evil Within.
Adventure
I hadn't even heard of King's Quest before, and now the guilt is raining down because the game revolutionised the way adventure games were played in 1983. Previously players had to work with backdrops and textual information, but King's Quest featured the first controllable character who could move around and perform actions within his surroundings. However, this was only the first game to feature a visible character to relate the text to, Adventure allowed the player to move around a castle and find a key in 1979 and interestingly, featured the first easter egg - a secret room with his name scrolling through.
Strategy

Simulation

Indie
The move to independent developers over the last few years has been pretty revolutionary in itself, however the first Indie game to really see the daylight of grand successes is Minecraft. Minecraft was so successful that is even developed its own genre, leaving players hooked on alternate, free worlds and non-players wondering why... until they tried it... then they were lost to it as well.
Open World

Mobile Gaming

current mobile gaming hype. It was downloaded over 12 million times when it was released in 2009 and helped turn the mobile phone into a handheld gaming device. We must not forget our roots however, and look to the game that revolutionised the handheld console.
Narrative

in mind. Nowadays we have the technology to build suspense, and create an in depth story which causes players to question character motives, build up their own suspicions about plot twists, and generally engage deeper with the context of the action.